ARINC 661 : ARINC 661 is a standard which aims to normalize the definition of a Cockpit Display System (CDS), and the communication between the CDS and User Applications (UA) which manage Aircraft avionics functions
ARINC 661 Server : A Cockpit Display System (or CDS), as defined in the ARINC 661 standard, is an ARINC 661 graphic Server
ARINC 661 client API : This article explains how to use the ARINC 661 Client API in the built-in UA Application module
ARINC 661 client API for MapItems : This article explains how to use the ARINC 661 Client API to send BufferOfMapItems
ARINC 661 client API: Setting the Map reference : This article explains how to use the ARINC 661 Client API in the built-in UA Application module to set the Map coordinates reference
ARINC 661 glossary : This article presents the concepts defined in the ARINC 661 standard, used in the UA Application built-in application
ARINC clippings : The clippings element in the XML ARINC661 graphics definition File regroup definition of clippings
ARINC661 Animation Widgets : Animation widgets allows to perform animations on one of several properties of widgets
ARINC661 CDS : A Cockpit Display System (or CDS), as defined in the ARINC 661 standard, is an ARINC 661 graphic Server
ARINC661 Connectors reference configuration : This article is about the Connector reference configuration file for the ARINC661 Server
ARINC661 Definition File : The GUI definition of the Cockpit Display System interface is defined in a binary file called Definition File (or DF) defining the structure of the graphical interface tree
ARINC661 Inlined SuperLayer configuration : An inlined SuperLayer configuration specifies a SuperLayer configuration where elements are completely defined "in-place"
ARINC661 J661 extensions : ARINC661 J661 extensions allow to extend the behavior of the Server or UA
ARINC661 JavaFX CSS format : This article explains how to use the JavaFX CSS format in the context of the J661 Server
ARINC661 JavaFX Look and Feel : The ARINC661 JavaFX Look and Feel is configurable through a CSS configuration file, and is only available when using the JavaFX UI framework
ARINC661 Look and Feel configuration : The Look and Feel configuration file specifies the Look and Feel file for the CDS
ARINC661 Map projection : An ARINC 661 Server will use a Map projection to convert MapItems (Latitude, Longitude) coordinates to their associated positions in 100th of mm
ARINC661 MapItems : A MapItem is a dynamic element that can be presented in a vertical or horizontal Map Widget
ARINC661 MapItems library : The J661 Server supports ARINC 661 ARINC661 map widgets and ARINC661 MapItems
ARINC661 Maps interactivity : This article presents interactivity on Maps
ARINC661 SuperLayer : The SuperLayer concept is a generalized method to define and manage Layers and Windows in a Cockpit
ARINC661 SuperLayer Window Manager : A SuperLayer Window Manager is a J661 Window Manager which implements the ARINC 661 notion of the SuperLayer
ARINC661 SuperLayer configuration : The SuperLayer Windowing XML configuration file specifies the cockpit configuration for a ARINC661 SuperLayer Window Manager
ARINC661 SuperLayer configuration structure : This article describes the structure of an XML SuperLayer configuration
ARINC661 Typed SuperLayer configuration : An typed SuperLayer configuration specifies a SuperLayer configuration where elements are defined using types and instances
ARINC661 UA : A User Application (or UA), as defined in the ARINC 661 standard, manage Aircraft avionics functions and communicates with a CDS
ARINC661 User Application : A User Application (or UA), as defined in the ARINC 661 standard, manage Aircraft avionics functions and communicates with a CDS
ARINC661 graphics definition : The graphics definition is an XML file which is defined in the properties file with the properties named graphics
ARINC661 layer : A Layer is the top-level container of widgets in an ARINC 661 Definition File
ARINC661 map widgets : The concepts used by the ARINC 661 standard are close to those used in User interface markup languages
ARINC661 mapUI configuration : The mapUI configuration file specifies the characteristics of the MapItems for the CDS
ARINC661 network configuration : The XML Network configuration file specifies the configuration of the Network for a UA / Server communication
ARINC661 pictures definition : The pictures definition is an XML file which is defined in the properties file with the propertiespictures
ARINC661 protocol : A protocol is bound to an underlying network channel which hold the characteristics of the "port" used for its communication
ARINC661 server configuration properties : The ARINC661 configuration properties are configuration properties used by both the Server and the UA for the UA Application
ARINC661 symbol definition library : The Symbol Definition Library (or SDL) is a library of commands which can be used to create reusable symbols in a Definition File
ARINC661 widgets : A Widget is a reusable graphic component defined in the ARINC 661 standard
ARINC661 window Management : The ARINC 661 standard specifies the content of Layers, but does not specify how to manage Layers in Windows and Displays
About XUL : This article is about the XUL declarative language
Activating the tactical environment : This article explains how to use the functionality allowing to have moving aircrafts for the tactivalEnv module
a661Config : The ARINC661 configuration properties are configuration properties used by both the Server and the UA for the UA Application
B
Built-in Applications : This article present the built-in Applications distributed with the framework
Built-in modules : This article present the built-in Applications distributed with the framework
Bundling tacticalEnv Applications : This article explains how to bundle a tacticalEnv and a tacticalEnvModel module in one application
C
Clock Application : The built-in Clock application allows to show a clock, and tag events
Communicating with an external application : The built-in External Communication application allows to communicate through UDP or TCP with any external process
D
Developing a Scripted UA : This article explains how to develop a Scripted User Application
Developing a UA : This article explains how to develop a User Application
E
External Communication : The built-in External Communication application allows to communicate through UDP or TCP with any external process
External Communication CSharp tutorial : This article is a tutorial which explains how to use the launcher for the External Communication with CSharp
External Communication Launcher tutorial : This article is a tutorial which explains how to use the launcher for the External Communication with a C# executable
External Communication binary format : This article explains the binary format exchanged through UDP or TCP for the external Communication messages
External Communication module : The built-in External Communication application allows to communicate through UDP or TCP with any external process
External Communication network property : This article explains how to specify the External Communication network property XML file
External Communication tutorial : This article is a tutorial which explains how the External Communication can be used
ExternalComm : The built-in External Communication application allows to communicate through UDP or TCP with any external process
ExternalComm Channel queue management : This article explains how to specify how an ExternalComm Channel which receives content from the network or send content content to the network will manage the emission or reception of this content in the framework
ExternalComm launcher : This article explains how to launch an external application in the ExternalComm module
ExternalComm logging : This article explains how to configure the properties to add logging to the ExternalComm module
ExternalComm network property : This article explains how to specify the External Communication network property XML file
ExternalComm player : This externalCommPlayer application allows to emulate content sent to an ExternalComm module
ExternalComm: starting and stopping services : Explains how to start or stop a service in the externalComm module
F
Functional UA runtime API : This article explains how to use the methods in the Functional UA which simplify the usage of the ARINC 661 API
Functional UA runtime API tutorial : This article is a tutorial about developing a particular User Application using the Functional UA runtime API
Ivy application : The built-in Ivy application allows to allows to communicate with an Ivy bus
Ivy dependencies : This article is about the libraries dependencies of the Ivy module
J
JENA dependencies : This article is about the libraries dependencies of the Jena module
Jena ARQ functions : This article presents how to write Jena ARQ functions
Jena Ontology model property : This article explains the values for the ontologyModel property
Jena SPARQL request creation : This article presents the utility class which allows to create SPARQL requests
Jena SPARQL requests : This article presents how the SPARQL requests work in Jena
Jena application : The Jena application allows the user to invoke the Apache Jena ontology framework
Jena applyOperations service : This article presents how to use the Jena applyOperations service
Jena batch operations : This article presents how to use the Jena applyOperations service
Jena custom functions : This article presents how to specify custom functions to use in Jena SPARQL queries
Jena model mapping : This article presents how to create and update an ontology by mapping the ontology to a model
Jena model mapping dependencies : This article presents how to specify dependencies in the Jena model mapping
Jena model mapping object elements : This article presents how to specify objects in the Jena model mapping
Jena module : The Jena application allows the user to invoke the Apache Jena ontology framework
Jena module properties declaration : This article explains how to configure the Jena module properties
Jena namespace declarations : This article explains the meaning of the namespace declazrations for the Jena module
Jena ontology creation and update : This article presents the different ways to create and update an Ontology using the Jena module
Jena operations : This article presents how to use the Jena applyOperations service
Jena tutorial : This article is a tutorial about using the Jena module
Jena tutorials : This article presents the list of tutorials about the Jena module
Jena uaFunctions : This article presents how to specify UA custom functions to use in Jena SPARQL queries
Jena updates : This article presents the different ways to create and update an Ontology using the Jena module
Joystick application : The built-in Joystick application allows to get parameters from a Joystick
Joystick dependencies : This article is about the libraries dependencies of the joystick module
Map widget tutorial : This article explains how to develop a User Application (UA) which manage a MapHorz widget
MaryTTS Application : The MaryTTS application is a wrapper around the MaryTTS text-to-speech library
MaryTTS dependencies : This article is about the libraries dependencies of the MaryTTS module
Meteo Application : The Meteo application allows to decode TAF or METAR messages
Meteo dependencies : This article is about the libraries dependencies of the Meteo module
Multiple UAs Groovy tutorial : This article is a tutorial about developing User Applications using the uaConfig property
Multiple UAs tutorial : This article is a tutorial about developing User Applications using the uaConfig property
O
Owl Overview : This article presents a quick overview of the Owl technology
Owl-time request creation : This article presents the utility class which allows to create owl-time requests
Owl-time support : This article explains how owl-time is supported in the Jena module
Owl-time support in the Jena module : This article explains how owl-time is supported in the Jena module
owlObjectRequest : This article presents the Jena owlObjectRequest service, which return objects
P
Perfo Logger engine : The perfo Logger is an implementation of the recorder engine interface
Perfo Logger scenario viewer : The perfo Logger scenario viewer allows to view the graph of a perfo Logger engine serialized scenario
Perfo logger dependencies : This article is about the libraries dependencies of the perfo logger recorder engine
Player Application : The built-in Player application allows to replay a scenario recorded by a recorder Application or a External Communication module
R
Recorder Application : The built-in Recorder application allows to record in a XML file the content of one or several services subscribed by the application
Recorder JSON file format : This article presents the JSON file format used by the recorder built-in Application
Recorder XML file format : This article presents the XML file format used by the recorder built-in Application
Recorder split options : This article presents the splitFile options managed by the recorder built-in Application
Recorder splitFiles options : This article presents the splitFile options managed by the recorder built-in Application
S
SPARQL custom functions : This article presents how to specify custom functions to use in Jena SPARQL queries
SPARQL request creation : This article presents the utility class which allows to create SPARQL requests
Scenario Application : The built-in Scenario application allows to execute a scenario defined in an XLSX file
Scenario Application dependencies : This article is about the libraries dependencies of the scenario module
Scenario Application syntax : This article is about the XLSX syntax of the scenario Application
Scenario data constraints : This article is about the data constraints scenario Application
Scripted UA : This article explains how to develop a Scripted User Application
Scripted UA tutorial : This article is a tutorial about developing a Scripted User Application (UA)
Scripted UA tutorial from start : This tutorial is the same as the Scripted UA tutorial, but without having to do the UA tutorial first
Scripted User Application : This article explains how to develop a Scripted User Application
Second xulInterface tutorial : This article is a tutorial about developing a XUL interface with Javascript and Groovy
Service Merger configuration : This article explains how to configure the Service merger
Service merger Application : The built-in Service merger Application allows to merge several services in one or split one service in several services
SparqlRequest utility : This article presents the utility class which allows to create SPARQL requests
SparqlRequest utility for GeoSparql : This article presents the utility class which allows to create GeoSparql requests
SparqlRequest utility for owl-time : This article presents the utility class which allows to create owl-time requests
Sphynx Application : The Sphynx application wraps the Sphynx Java speech recognition library
Sphynx dependencies : This article is about the libraries dependencies of the Sphynx module
Structure of a XUL file : This article presents the structure of a XUL file
Styling XUL widgets : This article explains how to add CSS styling to your XUL widgets
T
TAF and METAR : This article presents and overview of the content of TAF or METAR messages
Tactical Environment scenario : This article describes the content of the tactical environment scenario
Tactical Rules examples : This article presents some usages for the tacticalRules module
tacticalEnv Application : The built-in tacticalEnv Application allows to manage a tactical environment
tacticalEnv model : The built-in tacticalenvModel Application allows to maintain a data store from datas provided by a tacticalEnv module
tacticalEnv scenario : This article describes the content of the tactical environment scenario
tacticalEnv structure file : This article presents the foramt of the tacticalEnv structure file
tacticalRules Application : The built-in tacticalRules Application allows to trigger events relative to actions in a tactical environment
tacticalRules actions : This article describes the specification of tacticalRules actions
tacticalRules conditions : This article describes the specification of tacticalRules conditions
tacticalRules configuration : This article describes the content of the tacticalRules configuration
tacticalRules data declaration : This article explains how to declare datas in the tacticalRules configuration
tacticalRules usage : This article presents some usages for the tacticalRules module
tacticalenvModel : The built-in tacticalenvModel Application allows to maintain a data store from datas provided by a tacticalEnv module
tacticalenvModel API : This article explains the API used by the tacticalenvModel module
tacticalenvModel Application : The built-in tacticalenvModel Application allows to maintain a data store from datas provided by a tacticalEnv module
tacticalenvModel module : The built-in tacticalenvModel Application allows to maintain a data store from datas provided by a tacticalEnv module
U
UA ProjectionHelper : This article explains how the User Application ProjectionHelper works
UA WindowHelper : This article explains how the User Application WindowHelper works
UA application : The built-in UA application allows to execute an ARINC 661 Client
UA application ARINC 661 properties : This article presents the values of the properties for the ARINC 661 widgets and MapItems
UA application dependencies : This article is about the libraries dependencies of the UA application module
UA application tutorials : This article presents the tutorials for developing User Applications (UA)
UA configuration : This article explains how to configure the UA configuration
UA tutorial : This article is a tutorial about developing a particular User Application (UA)
UaConfig tutorial : This article is a tutorial about developing User Applications using the uaConfig property
Usage of endianness in the ExternalComm Communication module : This article explains the usage of the endianness property in the ExternalComm Communication module
User Application : This article explains how to develop a User Application
UserInputs application : The userInputs application allows the user to invoke services or be notified from services manually
UserInputs graphical interface : This article presents the graphical interface of the userInputs application
Using UAAppli Application for Maps : This article explains how to configure and use the UAAppli Application for Maps
V
vosk Application : The vosk application wraps the vosk speech recognition library
vosk Application Push to talk : This article explains how the Push to talk is handled in the vosk application
vosk Push to talk : This article explains how the Push to talk is handled in the vosk application
vosk dependencies : This article is about the libraries dependencies of the vosk module
XUL : The xulInterface application allows to use a declarative GUI
XUL CSS styling : This article explains how to add CSS styling to your XUL widgets
XUL FilePicker : This article is about the XUL FilePicker
XUL Groovy : This article presents the usage of Groovy scripts in XUL files
XUL Groovy script : This article presents the usage of Groovy scripts in XUL files
XUL Groovy scripts : This article presents the usage of Groovy scripts in XUL files
XUL Javascript : This article presents the usage of Javascript scripts in XUL files
XUL Javascript script : This article presents the usage of Javascript scripts in XUL files
XUL Javascript scripts : This article presents the usage of Javascript scripts in XUL files
XUL MIME type : This article list the supported MIME types for the scripts
XUL Python : This article presents the usage of Python scripts in XUL files
XUL Python scripts : This article presents the usage of Python scripts in XUL files
XUL Script : This article presents the usage of scripts in XUL files
XUL Script context : This article is about how to use a global context in XUL scripts
XUL Script context and helper : This article is about how to use the XUL global context and helper in scripts
XUL Script helper : This article is about how to use the script helper in XUL scripts
XUL Script helper and context : This article is about how to use the XUL global context and helper in scripts
XUL ScriptContext : This article is about how to use a global context in XUL scripts
XUL ScriptHelper : This article is about how to use the script helper in XUL scripts
XUL Scripts : This article presents the usage of scripts in XUL files
XUL Scripts MIME types : This article list the supported MIME types for the scripts
XUL context and helper : This article is about how to use the XUL global context and helper in scripts
XUL controls : This article presents the list of XUL controls
XUL controls overview : This article presents an overview of XUL controls
XUL document : This article presents the XULDocument object
XUL event : This article explains the management of XUL events
XUL events : This article explains the management of XUL events
XUL events management : This article explains the management of XUL events
XUL file : This article presents XUL scripts
XUL file picker : This article is about the XUL FilePicker
XUL files : This article presents XUL scripts
XUL helper and context : This article is about how to use the XUL global context and helper in scripts
XUL listbox : This article presents the XUL listbox control
XUL menus : This article presents how to define menus in XUL
XUL script import declarations : This article presents the import declarations for XUL scripts
XUL structure : This article presents the structure of a XUL file
XUL toolbars : This article presents how to define toolbars in XUL
XUL tree : This article presents the XUL tree control
XUL widget : This article presents the XULWidget interface
XULDocument : This article presents the XULDocument object
XULWidget : This article presents the XULWidget interface
XulInterface dependencies : This article is about the libraries dependencies of the xulInterface module
xulInterface application : The xulInterface application allows to use a declarative GUI
xulInterface tutorial : This article is a tutorial about developing a XUL interface with Javascript
Copyright 2017-2020 Dassault Aviation. All Rights Reserved. Documentation and source under the LGPL v3 licence